AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games on Android in France: Q3 2024
Explore the performance trends of the leading 2D cartoon games on the Android platform in France during Q3 2024, highlighting download, revenue, and active user statistics.
In the third quarter of 2024, France's Android gaming market saw interesting trends among the top 2D cartoon games, as reported by Sensor Tower. These trends highlight the dynamics in downloads, revenue, and weekly active users for the top five games.
Offline Games - No Wifi Games from JindoBlu showed a notable increase in downloads, peaking at approximately 117K in mid-August. Revenue saw a steady rise early in the quarter, reaching around $350 by the week of August 5, but experienced a decline towards the end, finishing at about $181. Weekly active users grew steadily, starting at 135K in July and reaching a high of 331K by the end of August, before slightly decreasing to 280K by the end of September.
TickTock Challenge by ABI Game Studio had a strong start with downloads peaking at 59K in late July. However, this number gradually declined to approximately 9.6K by the end of September. The game maintained a healthy weekly active user base, climbing to 141K in late August before slightly declining to 92K by the end of the quarter.
Vita Mahjong from Vita Studio saw a dramatic increase in downloads towards the end of the quarter, surging to 86K by the last week of September. Revenue remained modest, with a peak of $75 in mid-September. The game's weekly active users exhibited significant growth, climbing from 51K in early July to an impressive 185K by the end of September.
Crossword Daily - Arrow Word by IsCool Entertainment experienced a steady increase in revenue, reaching $234 in early September before a slight decline towards the end of the quarter. Downloads peaked at about 56K in early August, then gradually decreased to 22K by the end of September. Active users showed a consistent upward trend, peaking at 103K in early September.
Finally, Royal Match from Dream Games, Ltd. demonstrated robust revenue generation, peaking at $386K in mid-August. Downloads spiked at 50K in late August, before dropping to 22K by the end of September. The game consistently maintained a high number of weekly active users, peaking at 586K in early September.
For a deeper dive into these trends and more insights, visit Sensor Tower's comprehensive reports.